Programming with C#
Course 2124—Five days—Instructor-led
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Introduction
Audience
At Course Completion
Microsoft Certified
Professional Exams
Prerequisites
Course Materials
Course Outline
The goal of this course is to provide students with the
knowledge and skills they need to develop C# applications for
the Microsoft .NET Platform. The course focuses on C# program
structure, language syntax, and implementation details.
C# was created to be the programming language best suited for
writing enterprise applications for .NET. C# combines the high
productivity of Microsoft Visual Basic® with the raw power of
C++. It is a simple, object-oriented, and type-safe programming
language that is based on the C and C++ family of languages.
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This course is intended for experienced developers who
already have programming experience in C, C++, Visual Basic, or
Java. These developers will be likely to develop enterprise
business solutions.
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At the end of the course, students will be able to:
- List the major elements of the .NET Framework and explain
how C# fits into the .NET Platform.
- Analyze the basic structure of a C# application and be
able to document, debug, compile, and run a simple
application.
- Create, name, and assign values to variables.
- Use common statements to implement flow control, looping,
and exception handling.
- Create methods (functions and subroutines) that can return
values and take parameters.
- Create, initialize, and use arrays.
- Explain the basic concepts and terminology of
object-oriented programming.
- Use common objects and reference types.
- Create, initialize, and destroy objects in a C#
application.
- Build new C# classes from existing classes.
- Create self-contained classes and frameworks in a C#
application.
- Define operators, use delegates, and add event
specifications.
- Implement properties and indexers.
- Use predefined and custom attributes.
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Before attending this course, students must have:
- Experience with programming in C, C++, Visual Basic, Java,
or another programming language.
- Familiarity with the Microsoft .NET strategy as described
on the Microsoft .NET Web site:
- http://www.microsoft.com/net/.
- Familiarity with the .NET Framework as described on the
MSDN® Magazine Web site:
- http://msdn.microsoft.com/msdnmag/issues/0900/Framework/Framework.asp
- http://msdn.microsoft.com/msdnmag/issues/1000/Framework2/Framework2.asp
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| Microsoft
Certified Professional Exams |
- There are no Microsoft Certified Professional exams
associated with this course.
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The student kit includes a comprehensive workbook and other
necessary materials for this class.
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| Module
1: Overview of the Microsoft .NET Platform |
The following topics are covered in this module:
- Introduction to the .NET Platform
- Overview of the .NET Framework
- Benefits of the .NET Framework
- The .NET Framework Components
- Languages in the .NET Framework
After completing this module, you will be able to list the
major elements of the .NET Framework and explain how the C#
language fits into the .NET Platform. This includes:
Describing the .NET Platform.
- Listing the main elements of the .NET Platform.
- Explaining the language support in the .NET Framework.
- Describing the .NET Framework and its components.
The following topics are covered in this module:
- Structure of a C# Program
- Basic Input/Output Operations
- Recommended Practices
- Compiling, Running, and Debugging
After completing this module, you will be able to analyze the
basic structure of a C# application and be able to document,
debug, compile, and run a simple application. This includes:
- Explaining the structure of a simple C# program.
- Using the Console class of the System namespace to perform
basic input/output operations.
- Handling exceptions in a C# program.
- Generating Extensible Markup Language (XML) documentation
for a C# application.
- Compiling and executing a C# program.
- Using the Microsoft Visual Studio® Debugger to trace
program execution.
| Module
3: Using Value-Type Variables |
The following topics are covered in this module:
- Common Type System
- Naming Variables
- Using Built-In Data Types
- Creating User-Defined Data Types
- Converting Data Types
After completing this module, you will be able to create,
name, and assign values to variables. This includes:
Describing the types of variables that you can use in C#
applications.
- Naming your variables according to standard C# naming
conventions.
- Declaring variables by using built-in data types.
- Assigning values to variables.
- Converting existing variables from one data type to
another.
- Creating and using your own data types
| Module
4: Statements and Exceptions |
The following topics are covered in this module:
- Introduction to Statements
- Using Selection Statements
- Using Iteration Statements
- Using Jump Statements
- Handling Basic Exceptions
- Raising Exceptions
After completing this module, you will be able to use common
statements to implement flow control, looping, and exception
handling. This includes:
- Describing the different types of control statements.
- Using jump statements.
- Using selection statements.
- Using iteration statements.
- Handling and raising exceptions.
| Module
5: Methods and Parameters |
The following topics are covered in this module:
- Using Methods
- Using Parameters
- Using Overloaded Methods
After completing this module, you will be able to create
methods (functions and subroutines) that can return values and
take parameters. This includes:
- Creating static methods that accept parameters and return
values.
- Passing parameters to methods in different ways.
- Declaring and using overloaded methods.
The following topics are covered in this module:
- Overview of Arrays
- Creating Arrays
- Using Arrays
After completing this module, you will be able to create,
initialize, and use arrays. This includes:
- Creating, initializing, and using arrays of varying rank.
- Using command-line arguments in a C# program.
- Describing the relationship between an array variable and
an array instance.
- Using arrays as parameters for methods.
- Returning arrays from methods.
| Module
7: Essentials of Object-Oriented Programming |
The following topics are covered in this module:
- Classes and Objects
- Using Encapsulation
- C# and Object Orientation
- Defining Object-Oriented Systems
After completing this module, you will be able to explain the
basic concepts and terminology of object-oriented programming.
This includes:
- Defining the terms object and class in the context of
object-oriented programming.
- Describing the three core aspects of an object: identity,
state, and behavior.
- Describing abstraction and how it helps you to create
reusable classes that are easy to maintain.
- Using encapsulation to combine methods and data in a
single class and enforce abstraction.
- Explaining the concepts of inheritance and polymorphism.
- Creating and using classes in C#.
| Module
8: Using Reference-Type Variables |
The following topics are covered in this module:
- Using Reference-Type Variables
- Using Common Reference Types
- The Object Hierarchy
- Namespaces in the .NET Framework
- Data Conversions
After completing this module, you will be able to use common
objects and reference types. This includes:
- Describing the key differences between reference types and
value types.
- Using common reference types such as string.
- Explaining how the object type works and becoming familiar
with the methods it supplies.
- Describing common namespaces in the .NET Framework.
- Determining whether different types and objects are
compatible.
- Explicitly and implicitly converting data types between
reference types.
- Performing boxing and unboxing conversions between
reference and value data.
| Module
9: Creating and Destroying Objects |
The following topics are covered in this module:
- Using Constructors
- Initializing Data
- Objects and Memory
- Resource Managements
After completing this module, you will be able to create,
initialize, and destroy objects in a C# application. This
includes:
- Using constructors to initialize objects.
- Creating overloaded constructors that can accept varying
parameters.
- Describing the lifetime of an object and what happens when
it is destroyed.
- Creating destructors and using Finalize methods.
| Module
10: Inheritance in C# |
The following topics are covered in this module:
- Deriving Classes
- Implementing Methods
- Using Sealed Classes
- Using Interfaces
- Using Abstract Classes
After completing this module, you will be able to build new
C# classes from existing classes. This includes:
- Deriving a new class from a base class and calling members
and constructors of the base class from the derived class.
- Declaring methods as virtual and override or hiding them
as required.
- Sealing a class so that it cannot be derived from.
- Implementing interfaces by using both the implicit and
explicit methods.
- Describing the use of abstract classes and their
implementation of interfaces
| Module
11: Aggregation, Namespaces, and Advanced Scope |
The following topics are covered in this module:
- Using Internal Classes, Methods, and Data
- Using Aggregation
- Using Namespaces
- Using Modules and Assemblies
After completing this module, you will be able to create
self-contained classes and frameworks in a C# application. This
includes:
- Using internal access to allow classes to have privileged
access to each other.
- Using aggregation to implement powerful patterns such as
Factories.
- Using namespaces to organize classes.
- Creating simple modules and assemblies.
| Module
12: Operators and Events |
The following topics are covered in this module:
- Introduction to Operators
- Operator Overloading
- Creating and Using Delegates
- Defining and Using Events
After completing this module, you will be able to define
operators, use delegates, and add event specifications. This
includes:
- Defining operators to make a class or struct easier to
use.
- Using delegates to decouple a method call from a method
implementation.
- Adding event specifications to a class to allow
subscribing classes to be notified of changes in object
state.
| Module
13: Properties and Indexers |
The following topics are covered in this module:
- Using Properties
- Using Indexers
After completing this module, you will be able to implement
properties and indexers. This includes:
- Creating properties to encapsulate data within a class.
- Defining indexers to gain access to classes by using
array-like notation.
The following topics are covered in this module:
- Overview of Attributes
- Defining Custom Attributes
- Retrieving Attribute Values
After completing this module, you will be able to use
predefined and custom attributes. This includes:
- Using common predefined attributes.
- Creating simple custom attributes.
- Querying attribute information at run time.
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